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Farming simulator 14 how to make manure
Farming simulator 14 how to make manure








  • Water (explicit spraying of water or due to plowing).
  • at growth-cycle increases soil moisture by about 14%.
  • Spray moisture / "dark texture" / "wet texture" (from liquid fertilizer/herbicide/slurry/water).
  • spraying Herbicide-X will remove any of the fertilizers in the sprayed area.
  • at growth-cycle cause all plants to be destroyed and decreases soil pH by about 0.4 pH.
  • does the same as herbicide-A/B/C, but also adds 3 extra days of weed-germination prevention (which does not affects crops).
  • use type 'A' or 'B' on potato, sugarbeet, soybean, sunflower.
  • use type 'A' or 'C' on corn/maize, rape/canola, osr, luzerne, klee.
  • use type 'B' or 'C' on wheat, barley, rye, oat, rice.
  • crop types ( SoilMod defaults, which may be changed by the map-mod )
  • when crop is at "green" growth-stages the crop becomes withered.
  • when crop is at "blue" growth-stages the crop will not growth.
  • note that crops will be affected during growth-cycle if wrong herbicide is used.
  • at growth-cycle makes weeds withered and decrease soil pH by about 0.2 pH.
  • any of these fertilizers will remove Herbicide-X in the sprayed area.
  • the last fertilizer type sprayed, will remove any other fertilizer type in the area, and.
  • Please note that before the growth-cycle occurs then.
  • 'N' at growth-cycle adds +5 N and decrease soil pH by about 0.2 pH.
  • 'NPK' at growth-cycle adds +3 N, +1 PK.
  • at growth-cycle increase soil pH by about 0.6 pH.
  • when plowed/cultivated increase soil pH by about 0.8 pH.
  • unprocessed at growth-cycle increase soil moisture by about 14%.
  • when plowed adds +3 N, +2 PK and increases soil pH by about 0.2 pH.
  • farming simulator 14 how to make manure

    when plowed/cultivated only visible graphics removed.when seeding straw is removed, with no additional effects.when plowing chopped-straw adds +1 N, +1 PK.when plowing chopped-rape haulm adds +2 N, +1 PK.when plowing chopped-maize haulm adds +2 N, +2 PK.Crops, from 2nd growth and up to withered (growth stages 3-8).the sowing-machine's seed type must be set to 'grass with stripes'-icon, for this to work.

    farming simulator 14 how to make manure

    Sowing 'dryGrass' will not remove the field texture.can be plowed/cultivated from 1st growth and up (growth states 2-8).Alfalfa & Clover (luzerne & klee) (if available in map).will provide 2 days of weed-germination prevention.will also start to remove crops, that have grown into their 3rd growth-state (growth-states 4-8).When using a mod that has the SoilMod_Weeder specialization.

    farming simulator 14 how to make manure

    To read more about this mod, find it on - Effects










    Farming simulator 14 how to make manure